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AI Insights · Timothy · January 2024

Top 5 Anime Games Performance in Latin America Q4 2023

Discover the performance trends of the top 5 anime games on a unified platform in Latin America during Q4 2023, with insights into weekly downloads, revenue, and active users.

Top 5 Anime Games Performance in Latin America Q4 2023

The fourth quarter of 2023 showcased interesting trends for the top 5 anime games on a unified platform in Latin America. This article dives into the performance metrics of these popular games, providing insights into their weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the dynamic landscape of anime games in the region.

Black Clover M by GARENA INTERNATIONAL II PRIVATE LIMITED saw significant activity following its late November release. Weekly revenue began at around $119K and peaked at approximately $222K by the end of December. Downloads started strong with 1.37M in the first week, gradually decreasing to 137K by the final week. Active users showed a decline from 910K to 514K over the same period.

Saint Seiya: Legend of Justice from HOOLAI GAME LIMITED maintained a steady revenue stream throughout the quarter, starting at $63K and ending at $71K. Downloads fluctuated, beginning at 5K and ending at 4.4K. Active users displayed minor variations, starting at 95K and stabilizing around 88K by the end of the quarter.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced substantial growth. Weekly revenue rose from $28K in late September to an impressive $110K by the end of December. Downloads mirrored this trend, increasing from 80K to 295K. Active users also surged, starting at 1M and reaching 1.46M by the end of the quarter.

Yu-Gi-Oh! Duel Links from KONAMI exhibited consistent performance. Weekly revenue ranged from $43K to $73K, with downloads fluctuating between 13K and 23K. Active users remained relatively stable, hovering around 250K throughout the quarter.

Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. showed varied performance. Revenue started at $53K, dipped mid-quarter, and rose again to $72K by the end. Downloads were steady, ranging from 2K to 3K. Active users remained consistent, averaging around 54K.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024